Three Colors
Drop sticks of three gems and line up three of a kind (across, down or diagonal) to set off chain reactions.
About Three Colors
Three Colors is a puzzle game on Playket: drop sticks of three gems and line up three of a kind (across, down or diagonal) to set off chain reactions. It is free to play instantly in your browser — no download and no sign-up — on phone, tablet and desktop.
How to play
Drag a stick of three gems from the tray onto the board. Tap a stick first to swap its color order. Three or more gems of the same color in a row, column or diagonal clear. Every gem in a column that lost gems falls to the bottom, and each new match it makes doubles your points. A star jewel clears every gem of the color it lands on. The game ends when nothing in your tray fits.
Tips
- Tap a stick to swap its colour order before dropping it in.
- Diagonal lines count too, so look for matches in every direction.
- Save a star jewel for the colour that covers most of the board.
Frequently asked questions
How do you play Three Colors?
Drag a stick of three gems from the tray onto the board. Tap a stick first to swap its color order. Three or more gems of the same color in a row, column or diagonal clear. Every gem in a column that lost gems falls to the bottom, and each new match it makes doubles your points. A star jewel clears every gem of the color it lands on. The game ends when nothing in your tray fits.
Is Three Colors free to play?
Yes. Three Colors is completely free to play in your browser on Playket — no download, no install and no sign-up.
Can I play Three Colors on my phone?
Yes. Three Colors (Puzzle · drag) is designed for touch as well as mouse and keyboard, and runs on phone, tablet and desktop browsers.
How does scoring work in Three Colors?
Your score is shown as SCORE while you play, and higher is better. Your best score for Three Colors is saved in your browser, so you can come back and try to beat it.
Is Three Colors timed?
No. Three Colors is one of our relaxing games — there is no timer and no failing because you were too slow, so you can play it at your own pace.